Hi all,
Many of my renders use alternative lighting methods to the "standard" white reflection plane.. so.. I've decided to make this thread here on how I do it
- Download HDRShop (includes 1 HDRI probe)
- Unpack and run HDRI.exe (no installation required)
- Load 'probes/rnl_probe.hdr'
- Select Image->Panorama->Panoramic Transformations
- Apply the following changes
- Save converted image
- In 3DS, hit 8 to bring up the Environment settings and load the newly saved panoramic HDRI probe as the background image
- Hit M to bring up the Material Editor and drag the map from the background image into an empty material slot.
- Make the following change to the map
- Scroll down and expand the 'Output' section and make the following change
- Drag the material from the Material Editor back to the background of the Environment settings (choose 'yes' when asked to overwrite map with same name)
- Make sure you've removed / hidden any reflection planes you've used previously
- Hit render and wait a bit...
Hope this is useful to some
Regards,
Ian












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what am i doing wrong?

Brazil seems to render much much faster and I can do a 1280x1024 in about 30-45 mins depending on the scene.